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    <loc>https://saminatrachier.com/art-freelance</loc>
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    <lastmod>2021-02-03</lastmod>
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      <image:title>Art/Freelance</image:title>
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      <image:title>Art/Freelance - CBT (Cognitive Behavioral Therapy) Digital Minigame</image:title>
      <image:caption>Hi-fidelity mockup for a children’s Digital CBT (Cognitive Behavioral Therapy) application. The application is designed to add game-elements to children’s virtual therapy to increase engagement and build rapport between client and clinician.</image:caption>
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      <image:title>Art/Freelance - CBT (Cognitive Behavioral Therapy) Digital Minigame (page 2)</image:title>
      <image:caption>Hi-fidelity mockup for a children’s Digital CBT (Cognitive Behavioral Therapy) application. The application is designed to add game-elements to children’s virtual therapy to increase engagement and build rapport between client and clinician.</image:caption>
    </image:image>
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      <image:title>Art/Freelance - Website for The OpenAir Collective</image:title>
      <image:caption>As Media Communications Coordinator, one of my responsibilites for OpenAir is to design and develop the organization’s website. You can visit my work at: https://openaircollective.cc/</image:caption>
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      <image:title>Art/Freelance - NYU Game Center Presents: Designing for Museums with the NYC Natural History Museum</image:title>
      <image:caption>Here is a presentation for a project created for the Museum of Natural History in New York City. The project was created for a Designing for Museums class at New York University, advised by museum coordinators and employees, as well as my professor Matt Parker.</image:caption>
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      <image:title>Art/Freelance - Corn Cake Cooking Minigame for AMNH (Step 1)</image:title>
      <image:caption>Food Preparation Minigame Created for the American Museum of Natural History in NYC.</image:caption>
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      <image:title>Art/Freelance - Corn Cake Cooking Minigame for AMNH (Step 2)</image:title>
      <image:caption>Food Preparation Minigame Created for the American Museum of Natural History in NYC.</image:caption>
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      <image:title>Art/Freelance - Corn Cake Cooking Minigame for AMNH (Step 3)</image:title>
      <image:caption>Food Preparation Minigame Created for the American Museum of Natural History in NYC.</image:caption>
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    <image:image>
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      <image:title>Art/Freelance - NYU Game Center Presents: Designing for Museums with the NYC Natural History Museum</image:title>
      <image:caption>Here is a presentation for a project created for the Museum of Natural History in New York City. The project was created for a Designing for Museums class at New York University, advised by museum coordinators and employees, as well as my professor Matt Parker.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Art/Freelance - Corn Cake Cooking Minigame for AMNH (Step 4)</image:title>
      <image:caption>Food Preparation Minigame Created for the American Museum of Natural History in NYC.</image:caption>
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      <image:title>Art/Freelance - Corn Cake Cooking Minigame for AMNH (Food Story)</image:title>
      <image:caption>Food Preparation Minigame Created for the American Museum of Natural History in NYC.</image:caption>
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    <image:image>
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      <image:title>Art/Freelance - Corn Cake Cooking Minigame for AMNH (Recipe Card)</image:title>
      <image:caption>Food Preparation Minigame Created for the American Museum of Natural History in NYC.</image:caption>
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    <image:image>
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      <image:title>Art/Freelance - Mint Tea Recipe Card</image:title>
      <image:caption>Revised Recipe Card for Food Tour Minigame. Created for the American Museum of Natural History</image:caption>
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      <image:title>Art/Freelance - Tea Pouring Minigame Mockup</image:title>
      <image:caption>Preliminary Mockup for a minigame pitch for the American Museum of Natural History.</image:caption>
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      <image:title>Art/Freelance - Tea Pouring Minigame Mockup (pg 2)</image:title>
      <image:caption>Preliminary Mockup for a minigame pitch for the American Museum of Natural History.</image:caption>
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      <image:title>Art/Freelance - DNA Mutation Station Tutorial (Page 1)</image:title>
      <image:caption>A short 6 week project to make a game about “building slowly”. I decided to create a 2-player game about evolving faster than your opponent to win the evolutionary race. I sought to emulate the style of a middle school-level textbook since the game’s mechanics are inspired by real science.</image:caption>
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      <image:title>Art/Freelance - DNA Mutation Station Tutorial (Page 3)</image:title>
      <image:caption>A short 6 week project to make a game about “building slowly”. I decided to create a 2-player game about evolving faster than your opponent to win the evolutionary race. I sought to emulate the style of a middle school-level textbook since the game’s mechanics are inspired by real science.</image:caption>
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      <image:title>Art/Freelance - DNA Mutation Station Start Screen</image:title>
      <image:caption>A short 6 week project to make a game about “building slowly”. I decided to create a 2-player game about evolving faster than your opponent to win the evolutionary race. I sought to emulate the style of a middle school-level textbook since the game’s mechanics are inspired by real science.</image:caption>
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      <image:title>Art/Freelance - DNA Mutation Station Tutorial (Page 2)</image:title>
      <image:caption>A short 6 week project to make a game about “building slowly”. I decided to create a 2-player game about evolving faster than your opponent to win the evolutionary race. I sought to emulate the style of a middle school-level textbook since the game’s mechanics are inspired by real science.</image:caption>
    </image:image>
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      <image:title>Art/Freelance - DNA Mutation Station Tutorial (Gameplay)</image:title>
      <image:caption>A short 6 week project to make a game about “building slowly”. I decided to create a 2-player game about evolving faster than your opponent to win the evolutionary race. I sought to emulate the style of a middle school-level textbook since the game’s mechanics are inspired by real science.</image:caption>
    </image:image>
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      <image:title>Art/Freelance - Final Fight UI REMIX Start Screen</image:title>
      <image:caption>Redesign for Final Fight for a UI/UX Design Class at NYU.</image:caption>
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      <image:title>Art/Freelance</image:title>
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      <image:title>Art/Freelance - Final Fight UI REMIX Gameplay Scene</image:title>
      <image:caption>Redesign for Final Fight for a UI/UX Design Class at NYU.</image:caption>
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      <image:title>Art/Freelance - DNA Mutation Station Gameplay</image:title>
      <image:caption>A short 6 week project to make a game about “building slowly”. I decided to create a 2-player game about evolving faster than your opponent to win the evolutionary race. I sought to emulate the style of a middle school-level textbook since the game’s mechanics are inspired by real science.</image:caption>
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  <url>
    <loc>https://saminatrachier.com/home</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2021-01-27</lastmod>
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      <image:title>Home</image:title>
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  <url>
    <loc>https://saminatrachier.com/design-projects</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2021-02-07</lastmod>
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      <image:title>Design Projects</image:title>
      <image:caption>Sembliance is a futuristic 3D platforming simulation where the player must use momentum and flipping polarity to overcome various puzzles.</image:caption>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5a5446fd6957dad08f531c32/1598305274436-OFB5MZ3PGLLLUJ1YVUSH/image-asset.png</image:loc>
      <image:title>Design Projects</image:title>
      <image:caption>Mutation Station is a fast-paced 2-player game about building the bonds of DNA to outcompete your opponent to win the evolutionary race. The mechanics are inspired by the real science of DNA replication, and began my interest in creating educational media.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5a5446fd6957dad08f531c32/1573418733354-FR9IBT7SXNPYK00EJ6DQ/Screenshot+%2835%29.png</image:loc>
      <image:title>Design Projects</image:title>
      <image:caption>This is a game created by fellow designer Kevin Ray and myself for #teamtrees. When we heard about Mr. Beast’s goal to plant 20 million trees, we wanted to spread awareness for the cause in our own way!</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5a5446fd6957dad08f531c32/1573419093456-F6LMGUSKTC3KPF7AQ0FR/Overcooked+Take+2.0.png</image:loc>
      <image:title>Design Projects</image:title>
      <image:caption>This was my final project that I worked on for Intermediate Game Development at NYU where a team of 4 had to mechanically clone a published game in 6 weeks.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5a5446fd6957dad08f531c32/1573421133392-9NP8U1MZGFR7U32ILWBQ/Final%2BLogo.jpg</image:loc>
      <image:title>Design Projects</image:title>
      <image:caption>This game is about my two dogs Marco and Polo. They have always had a habit of escaping the back yard no matter how many times we patched the fence, so I made a little game based off their adventures.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5a5446fd6957dad08f531c32/1602356460024-PL3IT8QUM84DJNW7UL80/image-asset.png</image:loc>
      <image:title>Design Projects</image:title>
      <image:caption>A Charming narrative adventure about a marsupial-owned tea shop. Encounter friends new and old to learn the tools of the tea trade.</image:caption>
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      <image:title>Design Projects</image:title>
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    <image:image>
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      <image:title>Design Projects</image:title>
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      <image:title>Design Projects - Sembliance</image:title>
      <image:caption>This game was created for a studio class with fellow designers: Kevin Ray, Maddy Sutton, Colin Hernando, and Adam Goren. Sembliance is a futuristic 3D platforming simulation where the player must use momentum and flipping polarity to overcome various puzzles. For this project my Lead role was head UX/UI Designer, in addition Art Director, and Level Designer. Download: https://saminatrachier.itch.io/sembliance Kevin: https://kevin-ray.itch.io/ Maddy: https://msutton22.itch.io/ Colin: https://github.com/ColinH131 Adam: https://adamax.itch.io/ Fall 2019 Developed in Unity 2019.1.9f1 Windows 10</image:caption>
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      <image:title>Design Projects - DNA Mutation Station Gameplay (Copy)</image:title>
      <image:caption>A short 6 week project to make a game about “building slowly”. I decided to create a 2-player game about evolving faster than your opponent to win the evolutionary race. I sought to emulate the style of a middle school-level textbook since the game’s mechanics are inspired by real science.</image:caption>
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      <image:title>Design Projects - Little Forests (Copy)</image:title>
      <image:caption>This is a game created by fellow designer Kevin Ray and myself for #teamtrees. When we heard about Mr. Beast’s amazing goal of 20 million trees, we wanted to spread awareness for the cause in our own way! For this project I was lead 3D Modeler, Asset Designer and Creator, and UI Designer. Play at: https://kevin-ray.itch.io/little-forests Kevin Ray: https://kevin-ray.itch.io Developed in Unity 2019.1.9f1 Windows 10</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5a5446fd6957dad08f531c32/1573419093456-F6LMGUSKTC3KPF7AQ0FR/Overcooked+Take+2.0.png</image:loc>
      <image:title>Design Projects - Overcooked! Take 2.0 (Copy)</image:title>
      <image:caption>This was my final project that I worked on for Intermediate Game Development at NYU. My contribution to this project was mostly the 3D models with some light code work. The prompt was to work in teams of four to clone a AAA game in 6 weeks, here is the result of our hard work! Other Developers: Mary Li- https://github.com/regularegg 3D Orellana- https://github.com/aso279 Kevin Ray- https://github.com/KevinRay17 Fall 2018 Developed in Unity 2018.2.14f1 Windows 10</image:caption>
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      <image:title>Design Projects - The Adventures of Marco and Polo (Copy)</image:title>
      <image:caption>This is my first game I have ever made. I spent my Spring 2018 semester of college making this for my first Game Development class at NYU. This game was the reason for a lot of late nights, tears, and sadness but it also was the reason I fell in love with making games. The entire experience was something to learn from, so I am proud of it, no matter how imperfect it is! This game is about my two dogs Marco and Polo. They have always had a habit of escaping the back yard no matter how many times we refurbished the fence, so I decided to make a little game based off their adventures. If I could do everything again, I would do it all differently, maybe some day I will come back and make this game the right way! Spring 2018 Made using Unity 2018.2.6f1 Windows 10</image:caption>
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