Mutation Station is a fast-paced 2-player game about building the bonds of DNA to outcompete your opponent to win the evolutionary race. The mechanics are inspired by the real science of DNA replication, and began my interest in creating educational media.
Project Length: 6 Weeks
Role: Lead Game Designer, UX/UI Designer, Art Director
Programs/Languages: Unity 3D, C#, Photoshop, Illustrator, Adobe XD, Autodesk Maya
I constructed prototypes for player flow through menus, tutorialization, ran user-testing sessions, and developed the code prototype for this game in addition to acting as lead designer and art director.
This game was created for a studio class with fellow designers Maddy Sutton and June Elazegui.
Download: https://dataecto.itch.io/mutation-station
Maddy: https://msutton22.itch.io/
June: https://dataecto.itch.io/
Fall 2019
Developed in Unity 2019.1.9f1
Windows 10